#ifndef __LOAD_TEXT_INFO_H__
#define __LOAD_TEXT_INFO_H__

#include "cocos2d.h"
#include "string"

USING_NS_CC;
using namespace std;

class TextLoadMgr
{
public:
	TextLoadMgr();
	~TextLoadMgr();
	static TextLoadMgr* SharedTextLoadMgr();
	const char* GetStringForKey(const string& key);



private:

	static TextLoadMgr* m_TextLoadMgr;

	void init();

	class CGbarbo
	{
	public:
		~CGbarbo()
		{
			CC_SAFE_DELETE(TextLoadMgr::m_TextLoadMgr);
		}
	};

	static CGbarbo m_CGbarbo;


	CCDictionary* m_CCDictionary;






};





#endif